Catching Features Map Editor mouse/keyboard shortcut tables
General shortcuts | |
Right mouse button drag | Move around on the map (both in 2D and 3D views) |
Left/Right arrow key | Move on the map to the left/right |
Up/Down arrow key | Move forward/backwards in the terrain in 3D view (these keys don't seem to work in 2D mode) |
Mouse Scroll Wheel Up/Down | Zoom in/out on the map. This is by far the fastest way to zoom in/out while editing. |
+ | Zoom in. (The '+' on the numeric keypad does not work.) |
- | Zoom out. (The '-' key on the numeric keypad does not work.) |
OCAD
"pre-processing" shortcuts - when the OCAD map is displayed in line mode, before "Convert to T3D" has been called |
|
Space | Display "Set Contour Height" dialog box (to change the contour heights for the selected lines) |
Delete | Deletes the currently selected lines. |
Left mouse click | Add/remove a line to/from selection. If the click was outside a line, all lines become unselected. |
Left mouse button drag | The contour lines covered by the drag line go "uphill" (linear) |
Shift key+Left mouse button drag | The contour lines covered by the drag line go "downhill" (linear) |
General
editing shortcuts - most of these are related to point and triangle editing |
|
Left mouse click | Select/unselect a point |
Left mouse button drag | Select all points (for the selected textures) within the drag rectangle |
Right mouse click | Unselect all points |
Shift+Right mouse click | In 2D view, sets the viewpoint. The view point is used both as the insert point for .3DS objects and for the current "camera location" in 3D view. |
F2 | Toggle Wireframe mode ON/OFF |
F3 | Display the list of textures for the map. To add new textures to this list, use File/Insert Texture or File/Import T3S |
Space | Toggle between 2D and 3D view |
F5 | Display the Point Properties dialog box, for the selected points. |
F6 | Display the Tri Plant Properties dialog, for the selected triangles. |
F7 | Display the Tri Forest Properties dialog, for the selected triangles. |
F8 | Display the Tri Speed Properties dialog, for the selected triangles. |
q | Set texture region |
w | Show next texture region rectangle |
e | Select all triangles that don't belong to a texture region |
r | Clear texture regions from the selected triangles |
1 | Mouse movement of selected points = Move YZ |
2 | Mouse movement of selected points = Move Y |
3 | Mouse movement of selected points = Move X |
4 | Mouse movement of selected points = Move Z |
5 | Mouse movement of selected points = Rotate Y |
6 | Mouse movement of selected points = Rotate X |
7 | Mouse movement of selected points = Rotate Z |
F11 | Add point a new point to the map, with the first selected texture in the texture list. |
F12 | Make triangle from (exactly) 3 selected points. (All points must belong to the same texture.) |
Edit
Map Chunks shortcut - when the Map/Edit Map Chunks option is checked |
|
Left mouse button drag | If a map chunk
handle is dragged: Resize the map chunk If a map chunk is dragged: Move the map chunk |
Course
Editing shortcuts - when the Courses/Edit Courses options is checked |
|
Left mouse click | Selects a control ring. If a course is selected and another ring from the course was selected, it adds the ring to the course. |
Right mouse click | Selects a control ring. If a course is selected and the ring is part of the course, it removes the ring from the course. |
Left mouse button drag | Moves the selected ring (if Courses/Lock Control Locations is unchecked). |