[JW Lua] Debugging in JW Lua
Jan Angermüller
jan at angermueller.com
Tue Aug 12 18:07:42 CEST 2014
Jari,
I have been trying to get JW Lua working with a debugger
(MobDebug with LuaSocket, and ZeroBrane Studio).
Although I think it should work theoretically, it only crashed Finale
once all paths and compilers were setup correctly.
Having read several user forum entries, it is probably
a Lua version conflict with LuaSocket, but I am not 100% sure.
I also tried it with proxy dll ( http://lua-users.org/wiki/LuaProxyDllFour )
which did compile, but also crashed when active.
An idea would be to link LuaSocket into your static plugin dll.
Probably that would make the thing work.
What do you think ?
Jan
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