[JW Lua] Set Instrument Playback
Martin Marris
mmarris at notecraft.com
Fri Dec 4 19:50:34 CET 2020
OK, I have figured out that once the file has been created by JW Lua (with
all the newly created instruments defaulting to a Piano sound) I can do this
in Finale:
MIDI/Audiio => Reassign Playback Sounds.
This assigns the correct instrument sounds to all of the instruments, as
listed in Score Manager.
So, Finale really does know what these instruments are, which is not
surprising given that I have assigned them using InstrumentUUID.
However "Reassign Playback Sounds" is still an extra step to make manually.
Is there really no way to do it in Lua, at the time that the instruments are
created?
Tnx.
Martin
From: JWLua <jwlua-bounces at jwmusic.nu> On Behalf Of Martin Marris
Sent: Friday, December 4, 2020 07:27
To: jwlua at jwmusic.nu
Subject: [JW Lua] Set Instrument Playback
I am writing a large JW Lua script that, among other things, creates
instrument staves. The playback needs to be correct on those staves. At the
very least, the correct General MIDI sound needs to be applied.
Here is a snippet of the code I am using to create instrument staves:
local staffID = finale.FCStaves.Append()
if staffID then
-- Load the created staff
local staff = finale.FCStaff()
staff:Load(staffID)
-- Set the virtual instrument (in the Score Manager)
staff.InstrumentUUID = finale.FFUUID_CLARINETBFLAT
--Set the instrument names
local strName =finale.FCString()
strName.LuaString="B_b Clarinet"
staff:SaveNewFullNameString (strName)
local strAbrev =finale.FCString()
strAbrev.LuaString="Bb Cl."
staff:SaveNewAbbreviatedNameString (strAbrev)
--Set the clef
staff.DefaultClef = 0
--Set the transposition
staff.TransposeInterval = 1
staff.TransposeAlteration = 2
staff.TransposeSimplifyKey = true
staff:Save()
end
The staves/instruments created by the above code look perfect in Score
Manager, except for the playback sound, which defaults to Piano.
I have spent way too long, several hours, messing around with
FCInstrumentPlaybackData but cannot figure it out, nor do I find a list of
constants that I could apply for playback (the existing constants list has
extensive instrument UUID listings but I don't find playback constants).
How does it work?
Thanks!
Martin
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