[JW Lua] macOS: Starting plug-ins with the ExecuteOSMenuCommand/MenuPositionCommand doesn't work
Jan Angermüller
jan at angermueller.com
Tue Apr 9 16:43:29 CEST 2024
Has anybody found a solution to the issue that on macOS some Finale
plug-ins can't be called from within Lua?
(described in details the old emails below)
I am trying to call the "Change default to whole note rests" plug-in
from within a lua script.
It works fine on Windows. But on MacOS calling ExecuteOSMenuCommand has
no effect.
However, the result of the ExecuteOSMenuCommand call is true on macOS.
To set the focus I have tried different variations of
finenv.UI():ActivateDocumentWindow () and/or
finenv.UI():MenuCommand(finale.MENUCMD_SELECTIONTOOL) directly before
ExecuteOSMenuCommand .
But still it doesn't work.
finenv.UI():GetOSMenuCommandFromItemText works fine on both Windows and
macOS.
Jan
Am 11.11.2022 um 14:30 schrieb Robert Patterson:
> Most likely it is the focus issue, especially if you are using a
> dialog box, and I don't know of a way to resolve it. I've never tried
> to use execute menu item for plugins.
>
> If you are trying to activate another Lua script, you could use
> FCLuaScriptItem(s) instead.
>
> On Fri, Nov 11, 2022 at 6:05 AM Jan Angermüller <jan at angermueller.com>
> wrote:
>
> Robert,
>
> is there any trick for starting plug-ins from within a lua script
> with the finenv.UI():ExecuteOSMenuCommand***on macOS*?
>
> On macOS I haven't succeeded neither with ExecuteOSMenuCommand nor
> with MenuPositionCommand.
> On Windows both functions works fine.
>
> finenv.UI():GetOSMenuCommandFromItemText seems to work fine on macOS.
> Or it least it returns a value that seems to be valid (2033201231).
>
> In the documentation it says that on macOS the Finale *document
> window must be in focus*.
> Is this the problem? Can I force the document to be in focus?
> I have tried finenv.UI():ActivateDocumentWindow () or
> finenv.UI():MenuCommand(finale.MENUCMD_SELECTIONTOOL) directly
> before finenv.UI():ExecuteOSMenuCommand.
> It doesn't work.
>
> Do you have a working example lua script to start any plug-in from
> the Finale Plug-ins menu on macOS?
>
> This topic has already been twice on the mailing list for
> MenuPositionCommand() (see below).
> But with no answers yet.
>
> I had an interesting request for which I developed a working
> Windows script. But it doesn't work on macOS yet.
> The request was for a script that starts another plug-in, but
> applies the plug-in only to all parts, not to the score.
>
> Jan
>
>
> Am 02.03.2020 um 15:47 schrieb Jan Angermüller:
>> Hi Simon,
>>
>> did you find a solution for this?
>> I encountered the same issue.
>> It works fine on Windows, but on MacOS I can't access the
>> Plug-ins menu via MenuPositionCommand() either.
>>
>> Best,
>> Jan
>>
>> Am 28.01.2017 um 18:09 schrieb Simon Leclerc:
>>> Hi everyone,
>>>
>>> I’m trying to access the menu “Plug-ins” (as in “File”, “Edit”,
>>> “Utilities”, etc…) using the ui:MenuPositionCommand(), but to no
>>> avail.
>>>
>>> I have access to all the other menus and sub-menus, but the
>>> “Plug-in” one, which should be #7 on a Mac system, seems not
>>> possible to be invoked.
>>>
>>> I tried many combinations, the zero-based concept not being true
>>> all the time, but could not find the right one.
>>>
>>> Any clue?
>>>
>>> Thanks to all.
>>>
>>>
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