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And another load question:<br>
<br>
FCNote has the identifier NoteID, but that doesn't relate to
FCNoteEntry:GetItemAt().<br>
I.e. the NoteID may be 2, because the NoteID 1 doesn't exist
anymore, but in FCNoteEntry it now is index 0.<br>
Jari, could you add the "Note Slot" property as Finale calls it in
the Edit Frame dialog to be able to directly load a known (!) FCNote
from within FCNoteEntry via FCNoteEntry:GetItemAt. Or add a function
to FCNoteEntry that takes the NoteID (i.e. FCNoteEntry:GetNote())<br>
<br>
Otherwise I always have to call a loop to find the correct NoteID
from within an FCNoteEntry, something like:<br>
for note in each(noteentry) do<br>
if (noteentry.NoteID == NOTEID) then<br>
...do something with the note ...<br>
break<br>
end<br>
end<br>
<br>
It would be nicer to have instead:<br>
note=noteentry:GetNote(NOTEID) <br>
<br>
The problem occured after a ForEachNote iterator. In the iterator I
can only store the NoteID (not the Note Slot).<br>
If I want to work with the FCNote later, I always need the
FCNoteEntry-loop to load it.<br>
<br>
Best,<br>
Jan<br>
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