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Jari,<br>
<br>
when running long scripts, Finale (or Windows?) sometimes freezes
the screen update.<br>
<br>
If you look at this video (
<a class="moz-txt-link-freetext" href="https://www.youtube.com/watch?v=0ugMNTzJAPg">https://www.youtube.com/watch?v=0ugMNTzJAPg</a> ), you see that Finale's
screen update freezes after about 15 seconds although it internally
still changes part scopes and views regularly. Finale is still
working fine in the background until it finishes (in the video at 25
seconds) and finally refreshes the screen.<br>
<br>
Do you know of the cause? Is this a general Finale or OS
multi-thread/multi-tasking problem when running long
scripts/functions? I know that things like this used to happen in
other software as well - but this was years ago in Windows XP. All
software I use nowadays regularly updates the screen during
processing.<br>
Would adding another refresh, repaint, update, etc. function to the
progress bar solve the problem? Its value actually updates during
the freeze, but it's not visible.<br>
<br>
Best,<br>
Jan<br>
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