[JW Lua] (no subject)
Charles O. Lawrence
charlesolawrence at bellsouth.net
Sun Apr 26 16:16:29 CEST 2015
Joseph,
This may not be exactly what you want, in reference to your GHIFF, but you can setup JW Lua scripts as items in the menu, thus avoiding having to open the JW Lua development dialog at all. See here:
V http://jwmusic.nu/jwplugins/wiki/doku.php?id=jwlua:user_faq
Charles
From: JWLua [mailto:jwlua-bounces at jwmusic.nu] On Behalf Of Joseph Weidinger
Sent: Sunday, April 26, 2015 9:15 AM
To: Jw Lua Mailing List
Subject: [JW Lua] (no subject)
Hi Jari.
Is there a faster way to send Lua code to Finale than selecting JW Lua from the menus and going to the development tab, then run?
I have a GUI that has a bunch of buttons written in AutoHotkey. It has 9 tabs of 15 buttons each (not sure I can redesign that in Lua somehow). The macros used to be written in AutoHotkey but I'm beginning to transition them all to Lua code as it is better and faster. Currently I have about 60 functions/macros/plug-ins you might say. If I develop them into plug-ins with menu items (which is presumably possible) that might work well BUT there will be 60 of them, which is kind of a mess.
AHK has a .dll version (for example) that rides the back of another language's process (like python) for very fast integration. I wonder if there is something similar in JW Lua.
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